This week was a huge week for learning and a huge week for Monochrome. Every week we have continued to add bigger and better things to update the game. This week for me after I finished reworking a little of the dialogue, I began working on the quest system that the player will encounter in the game. It began, like most things that I do right now, with a wild google search followed by an hour or two of tutorial videos and “How To’s” for the quest system. After I figured out how to work with it I just had to learn how to put it into the existing game of Monochrome.
The quest’s came easy because they have been worked on previously by another member of the team. The hard part was learning how to open and implement the journal that the player should be able to open in the game. The goal is to have a journal that acts as a guide and a quest tracker at the same time. In order to do that I had to edit the text and links of the quests first and then find a way to open the actual quest in the game. For now there is a button that opens the quest but eventually when I get better at my job there will be a key that the player can press to open it. With that behind me I can now move onto an even more exciting challenge. The battle System.
Devin the other Programming Co-op has done a fantastic job recreating the battle system and if you haven’t seen it already join the discord and play the demo now! The Itch build for the game can be found using this link.The password is: engarde
https://dvnc.itch.io/monochrome-workshop-bout-test
Good Job Devin!