And of course, through it all, there was Blender. My one true love, who snatched me away from my horrible abusive relationship with Autodesk Maya. This week’s focus was UVing the new model and adding some more fine detail, like a sign and some dividers. I am so far happy with the progress of not only this project, but also my general knowledge of the program. One day, my goal is to be able to use blender as an alternative to z-brush and just sculpt some faces and stuff. That would be rad.
My goals for next week so far are all blender related, but who knows? Perhaps I’ll have another curve-ball like the storyboard? At dvnc we keep it interesting!
Song of the week: The Entire Ending of Shrek 2