With all of the rag-time slang I acquired, I was able to start generating items based on five different types that’ll be found in the game. The type of items Otto will use during his travels include: Healing Items, Affinity Gifts, Stat Boosters, Stage Crew Members, and Unlockable Items! Within each type, I created a list of as many silly and cartoon-y items as I could! Drawing inspiration from classic 1920s society and modern-day things, I was able to generate over 150. Some of the inventory items I created include a Mint Tulip (similar to a mint julep), Gummy Chew (rather than chewing gum), and Harmless Dayshade (the opposite of its counterpart, deadly nightshade). Being able to conjure so many items and research more into the 1920s helped me sink into the world of Monochrome RPG and flex my creative skills. It was a really fun experience! If you’d like to hear a bit more about Monochrome RPG, check out the Workshop Patreon! I recently discussed some of the new level designs there too!