Beyond the asset creation, Andrew and I were tasked with creating another Game Design Document (GDD) for the RPG along with a Story Bible! To recap, a GDD is the documentation laying out the entire story and gameplay of a game. For the most recent GDD we created, Andrew and I focused on making the language much more marketing-focused and concise in comparison to some of our original GDD’s. In addition to this, Andrew and I created a Story Bible for the RPG! A Story Bible focuses on the art and main storyline, rather than the actual type of media (whether it is a show or a game). This way, creators can pitch the visuals alongside the narrative as a tangible piece of work before the final draft of the project is created.