This week's tasks
I have been tasked with creating moodboards for a sauna and a retail/restaurant space. I was in charge of searching for reference images, selecting a color palette and searching through textures.com for potential textures.
For these days, I also had to design a bench and model it in Blender. I found this quite enjoyable because I was given a certain level of artistic freedom within the desired style of the bench.
– Minimalistic Aesthetic
– Modern w/ Geometric Elements
– Open walking spaces
– Plants and Wooden accents
Retail / Restaurant
– Modern / Industrial Aesthetic
– Natural colors and lighting
– Varied seating types
– Varied altitudes, high ceiling
I enjoyed searching for reference of minimalist furniture with simple shapes and images of modern benches to get an idea of what shapes I wanted the structure and base of the bench to be.
Tasks for the coming days
I will focus on UVing and texturing the bench model as well as working on a new moodboard for a virtual classroom environment.
Principles of structure
One thing I’ve definitely struggled with before while drawing is keeping a consistent shape with proper perspective as soon as it starts straying from the basic geometric shapes. I have been watching some videos on how to get better at doing this and I found this one to be particularly helpful. For that reason, I’d like to share it with all of you!