As I continue to work on the Grey Shade Valley battle environment, I was also given a crash course in Unity software. The controls in Unity still take some getting use to, but now I have a general idea of how to maneuver around the workspace. The good thing about this is now that I have the project set up, I can make changes on my Grey Shade Valley Blender file and it will automatically update in the Unity project. Having that kind of responsiveness is nice to have when working with multiple software.