The last art-related task I completed for the week was a turnaround for a character of my own design, chosen from a selection of body-types and gender identities. I decided to stick with the insect theme as I had really resonated with those designs in the game and felt like a moth would be a nice, bombastic character I could design. Overall, I like the outcome of combining the stocky-build with a female identity and really like the personality she gives off. There were a few adjustments I had to make, such as smoothing out the contours of her winds and coat but overall I had a lot of fun completing this task.
The other part of the character test is the motion exploration, which I will be doing next week.