For the couple days of the week, I attempted to try and fix the bug that was plaguing the Speaker’s movement. I was discussing the issue with Daye when the play function was taking too long to load. I decided to close and reopen the Unity project, and things went south since that point. After reopening, I noticed that something didn’t seem right with my project. I was missing a good chunk of progress from my project, and noticed that the Poly-Nav path for the Speaker wasn’t even in the scene.
I had always made sure to save throughout the days of working to ensure that my changes would always be recognized in the project. After some poking around, it turned out that SourceTree hadn’t even recognized any of my changes to the project. Daye and I were stumped so we attempted to make a quick change in the scene to see if that would register, but for whatever reason it didn’t. This meant that my last couple weeks of progress was erased.