It’s taken a little while, but I’ve finally gotten back to the point I was at before all of my progress and data had disappeared. And with that, I’m running into the same bug that I ran into on my first attempt. The main gist of the bug is that sometimes the Speaker enemy will move along its pre-set path, but none of the animations will play. Last time, I was able to narrow it down to an issue with the animator, and that’s what I’ve been working on trying to figure out throughout this past week. So far I only have one of the Speakers moving, but it will be as simple as “copying and pasting” in terms of setting up the animator for the other two.