This week I began my journey into the development for SNAK3! After last weeks pre-production tasks, I continued to get poke around in the Unity project to get a feel for how everything works. I am really looking forward to being part of this development team!
My main task that was given to me on Monday was to create a new level for the game! I looked through the example scene to get a feel for how the game works and what the basic aspects of building a level are. I think that the perspective of the game provides an interesting challenge, because the 2D assets have to look like they fit within the 3D world. This will definitely be a challenge that I can’t wait to overcome. I’ve started to come up with some basic ideas for developing a new level, and comparing that to the code that has already been implemented into the game.