This week is composed of three things:
1: Merging the changes. It turned out that many of the programming members made changes in the ORK framework. As a result, the team leader had to merge each change manually. Some changes didn’t get merged, so we had to go back and forth.
2: I was unable to find a way to fix the combatant move order in the bout scene. The solution the people from the ORK forum gave didn’t work; they told me to upgrade our ORK, but when I did, other things broke. In the end, we decided that instead of applying “sleepy” at the beginning of the term, we would change the hit chance of the “sleepy” status effect.
3: Now players can save and load their game progress. The “save” functionality is so convenient during the testing. I couldn’t believe we didn’t have it.