This week, I did a lot of cool work going through the current assets in the Rosett Playtest and checking of the list on Coda. The coda format is a really nice, digestible way to communicate what needs to be done and what is completed. It’s a list that can be checked off and the completion marks are shared with the entire team. Even though I had to start the process of wading through the list, it was a really nice way to see how much the teams before me had accomplished and how we still have a ways to go.
Above are some of the assets that were not created prior to me updating the list. I tried sticking with the vibe of Rosett as much as possible without having all the items be too homogenized or boring. I think I did a good job ranging the silhouettes and sticking close to the game’s existing style. It may be possible that I’ll need to adjust colors for the sake of atmosphere, though.