Author: Tyler Sweppenhiser

  • Intern Log Week 15

    Intern Log Week 15

    Almost There! Working on Monochrome has been a huge challenge. This is a good thing though! There are a lot of things that go into making a great game. These challenges of development only make me as a game designer better. It also makes the game better in the end having all these annoying bugs…

  • Week 12 Intern Blog

    Week 12 Intern Blog

    Welcome Home This blog marks me being home from a summer vacation I was on. While I was away I got to do plenty of fun things, but the time off came with pros and cons. Taking time off can be a good thing for releasing stress or rethinking a problem you have been stuck…

  • Intern Blog: 10 I think?

    Intern Blog: 10 I think?

    Progress Progress… Something that I ranted about and then ironically made very little of the next week. There is always a lot of problems when trying to make things work in video games. Every week I go into it thinking ” there is no possible way this could go wrong.”. There may have been a…

  • TJS Intern Blog: 7

    TJS Intern Blog: 7

    Progress! Progress… It’s something everyone wants in their lives. For me I look for progress not for myself but for my team as well. This week was an amazing week at work(Minus getting a little sick!). For myself I was able to get done multiple status effects to be used in the new battle system.…

  • TJS Intern Blog: #6

    TJS Intern Blog: #6

    In The Beginning… In the beginning off my Co-op I didn’t know entirely what I would take out of it. I had hopes of course but that was the obvious goals of gaining enough skill to further a career in something that I love. That and to somehow get a connection with Santa Monica Studios…