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Dev Log #10 – Luca Ruggeri
Last Week I finished learning how to use Leadhype! I can now adequately look for specific keywords, while also targeting companies of specific sizes on Linkedin. I am searching through my keywords in bursts, first targeting companies comprised of 1-50 employees, and later looking for companies made up of 50-250! Once my searches have been…
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Dev Log #9 – Luca Ruggeri
Last Week We were on break! In that time, I flew to Italy to visit family. I will be here until mid December, about a month! This Week I’ve read through a handful of documents Vince has sent me regarding email scraping. Ultimately, I am learning the tools needed to automatically find businesses/companies to reach…
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Dev Log #8 – Luca Ruggeri
Last Week Closing out on last week, I continued working on the Rosett tutorial scene! My main problem leading up to now has been getting the player to appear in the tutorial setting, so that I may test changes that I make. I finally solved this! While I have a handful of other problems with…
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Dev Log #7 – Luca Ruggeri
Last Week I started to feel really sick over the weekend! I took some time off to take care of myself, and have made very little progress in Rosett as a result. My last conversation with Vince regarding my work gave me an outline of what I needed to do in the tutorial scene I…
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Dev Log #6 – Luca Ruggeri
Last Week I worked on creating my own workspace in Rosett, as well as the mine dropper follower! This meant that I needed to copy each already-existing scene into my own folder, while also editing these duplicated scenes to function in their new setting! After configuring each new scene, I was able to add my…